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Quantum Break's troubled PC launch on the Windows ten Store may not have been Gears of War Ultimate Edition-levels of bad, but information technology was far from platonic. A massive 27GB patch in May alleviated some bug, only feedback from sites like Eurogamer and PCGamesHardware.de (High german) indicates that the game as a whole remains in pretty rough shape, especially on sure cards.

News that the title volition go a Steam release and DirectX 11 back up is interesting, but information technology's left those who backed the championship as a Windows 10 exclusive in a bit of a rough spot. Despite after patches in July, many Quantum Break users even so report problems, especially on older cards as detailed by GameSpot.

Adding insult to injury, a follow-upwards tweet indicates that the developers look the DX11 version on Steam may well be better than the DX12 version released on the Windows ten store, noting "We accept worked on this release for a while. We got [sic] a lot more than experience in shipping DX11 titles." Asked if the company would offer Steam codes to the Windows 10 buyers who bought the crappy "exclusive" version, Thomas Puha stated "We don't brand those concern decisions. We make the game."

"Random driver crashes make the game more challenging!" said no one, ever.

"Random commuter crashes make the game more challenging!" said no one, ever.

We don't arraign Remedy Entertainment for wanting to reach the widest possible audience, and we actually speculated that Breakthrough Break's less-than ideal performance in DX12 might be linked to engine difficulties and inexperience. However, this isn't going to sit correct with buyers who forked over good cash for a substandard API implementation and are at present essentially being told to buy the Steam version at total price if they want the feel they should've gotten in the outset place. Microsoft'southward complete failure to perform any kind of quality command on its Windows Store titles are indicative of its general failure to transform the Windows Shop from a cesspool where garbage software goes to dice to anything worth using — but it looks like it'll exist end-users who pay the price for Remedy'due south lack of feel and Microsoft'south willingness to look the other manner.

If Remedy wants to, well, remedy this situation, it should offer Steam codes to anyone who bought the game already on the Windows Store. As of this writing, the company has not appear whatever plans to do and then. It's not clear if the afterward game patches in June and July resolved the major problems with the GTX 970'southward performance equally reported on Eurogamer, but its clear that older NV cards are still having problems — and while gamers and enthusiasts accept been arguing over DX12 performance on AMD vs. NV hardware for months at present, ordinary gamers who bought a game expecting a loftier-quality feel shouldn't be punished over poor optimization from a vendor.

If Quantum Break is in the shape that at to the lowest degree some users say it is, I'thousand not sure I'd recommend buying the game at all. A GTX 780 may not be a new card, but it should yet be capable of a consistent 30 FPS at minimal item levels. Rewarding the company for abandoning the Windows Store users who bought its game in the final few months isn't exactly setting a not bad example.

Now read: What is DirectX 12?